Parsnip

In 2018 Parsnip became my first publicly released game. Parsnip is a comedic horror point and click adventure game set in The Lovely Ladyverse. Learning Unreal Engine development was a rocky process, but I'm still really happy with how the game turned out! You can download Parsnip for free on Itch.io

Parsnip, a naive little bunny, wakes up one morning and decides to make a cake. Unfortunately for the world, Parsnip is all too trusting of the friend he makes at the end of his street. Parsnip features *gorgeous* hand drawn and animated (using pencil on paper!) artwork and animation by my lovely and talented friend RT! I developed it in Unreal Engine 4 using blueprints over the course of a few months.

The player can take items from Parsnips inventory and use them on characters and the world to progress the story, or just cause trouble, with unique dialogue and event scripting per actor. Hidden objects throughout the game reveal a deeper story behind the scenes for players who can find them.

Event scripting allows Parsnip to both solve problems and creating them. Characters move around as the story progresses and respond to Parsnips actions. His objectives are tracked in his to do list.

Features over 500 lines of dialogue. Click on characters, items and the world to hear Parsnips thoughts and progress the story. By writing the dialogue in a csv and creating a parser in blueprints, I was able to dictate every lines dramatic qualities, including typing speed, awkward pauses, animations and interruptions. Each character has their own style of speaking, and Parsnip his own style of interacting with them, whether that's mimicking his hero Bell, or trying to 'lecture' Squirrel Girl.